I put together this paddle ball game (break out).
I set the ball speed to .5
I increment the speed by .1 after each level.
I got these results:
- 0.5
- 0.6
- 0.79999999
- 0.89999999
- etc.
What I wanted was:
- 0.5
- 0.6
- 0.7
- 0.8
- 0.9
- 1.0
- 1.1
- 1.2
- etc.
Something changed in Action Script 3. I found this article at Adobe that helped me resolve my issue.
http://kb2.adobe.com/cps/155/tn_15542.html
Here is my code fix:
Before:
//Initialized ballSpeed = 0.5 //subsequent calls ** ballSpeed += .1
After:
//Initialized ballSpeed = 0.5 //subsequent calls ** ballSpeed = int((ballSpeed + .1)*100)/100;